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WWE 2K16 - パッチ 1.05 配信

君、WWE 2K16に新たなパッチが配信されたぞ。
容量は45MB。

というわけで、未翻訳ながらパッチノートを貼り付けておこう。


WWE CREATIONS
• Fixed an issue where a Superstar’s title can’t be seen when previewing their own title motion in Create an Entrance

WWE UNIVERSE
• Addressed an issue that occurred when the “WWE 2K16 Future Stars Pack” was installed where certain WWE Universe elements would reset (ongoing rivalries, calendar changes, edited shows, championship rankings) and changes wouldn’t save properly when exiting the mode or restarting the title. The level of impact varied by user, but users who replaced a default show slot with a Custom Show are more likely to have been impacted. Rivalries, calendar changes, custom shows, and championship rankings can now be manually readjusted.

Users who installed the WWE 2K16 Future Stars Pack on Patch 4 and encountered issues with Universe elements resetting may not be able to recover all data from their pre-WWE 2K16 Future Stars Pack installation WWE Universe save state, particularly with regards to statistics and ongoing rivalry stories for shows impacted by the reset. Affected users should not have to reset their entire Universe save state to continue playing the mode, which will now save changes properly.

VISUAL PRESENTATION
• Fixed an issue where Finn Balor’s Demon attire used an incorrect entrance motion
• Undertaker ’01 will now display his proper victory scene after winning a match

AUDIO
• Fixed an issue with audio overlap between the ring announcer and commentators during Damien Mizdow’s entrance

DOWLOADABLE CONTENT
• Made a number of essential fixes and updates related to functionality for the “2015 Hall of Fame Showcase” downloadable content ahead of release.

ソースはこちら



このパッチノートはPS3のものであるが、そんなことを気にするなんてらしくもないぜ。

今回のパッチは、Future Stars Packの影響で深刻な問題の発生していたユニバース関連の修正がメイン。
その他、今月末に配信されるであろうフヒナミパックの前準備データが含まれているようだ。

うーむ、オンラインにおける同期ズレ確定バグは見てみぬふりなのか否か……